Total 75 Entries   


   Quick Access  Title  Author  Type  XSI Version  Submitted/Updated  
 
  Binary Alchemy Shader collection Holger Schönberger    November, 10th, 2004 
 This is a collection of 7 shaders
 
  Blender silvio jemma    May, 26th, 2004 
 blend 2 colors as if they were two layers in photoshop
 
  CandyFloss/CottonWool Claudio Pavan    April, 6th, 2005 
 Candyfloss shader no hair or particles needed.
 
  Car shader Vladimir Jankijevic    December, 23rd, 2004 
 Car shader for XSI MentalRay
 
  Cell type Egg David Boyda    December, 15th, 2004 
 A Egg / Cell shader with added veins and SSS.
 
  Cg Cel Shader Sascha Robitzki    April, 29th, 2005 
 A real-time Cg cel shader.
 
  Cg Hatching Shader Sascha Robitzki    April, 29th, 2005 
 A 3-pass Cg hatching shader.
 
  Cg Normal Shader Sascha Robitzki    April, 29th, 2005 
 A real-time normal shader.
 
  Cg Transparency Shader Sascha Robitzki    April, 29th, 2005 
 This RT shader renders a transparent 2-sided material.
 
  Cg Z-Buffer Shader Sascha Robitzki    April, 29th, 2005 
 This shader will render the z-buffer.
 
  Chris Marshall Shader Library Chris Marshall    August, 21st, 2003 
 Library of various dnd materials
 
  D3 Shaders bartek dabkowski    November, 1st, 2004 
 Custom shader library
 
  Deriver Daniel Rind    January, 30th, 2007 
 Creates U/V derivatives on the fly
 
  Diffraction Daniel Rind    January, 30th, 2007 
 New refraction shader that can compute chromatic aberration.
 
  Diffusion Daniel Rind    January, 30th, 2007 
 Sub Surface Scattering shader
 
  Dirtmap Daniel Rind  3.0  January, 30th, 2007 
 Procedurally generated Dirtmap texture shader
 
  DT Wood Glen Adomovicz    January, 1st, 2005 
 A simple wood shader
 
  DT Scales Glen Adomovicz    February, 6th, 2005 
 Reptile scale shader
 
  DT Tile Glen Adomovicz    February, 6th, 2005 
 Ceramic tile shader with scum
 
  DynamicCam Filipe Alves    November, 25th, 2004 
 Allows you to control camera exposure and dynamic range.
 
  DY_Peachy Dan Yargici    September, 26th, 2006 
 A Rendertree to create a peach skin shading...
 
  Eye_V1 Marc Potthoff    December, 6th, 2002 
 An Eye-Shader
 
  Fake SSS Shader Will Mendez    November, 11th, 2003 
 SSS Render Tree Preset
 
  FXOPShapeShaderMask  Graham D Clark    November, 22nd, 2002 
 FXOP matte shapes as shader masks
 
  Genie Tail Alan Jones    January, 23rd, 2005 
 Volumetric Particle Shader
 
  Glass sever    April, 13th, 2003 
 Realistic glass shader
 
  Glass_Basic Bernard Lebel    November, 4th, 2002 
 Simple glass
 
  glimmer andy hayes    October, 11th, 2004 
 a 2d flare process for bight light
 
  Histogram Andy Nicholas    September, 25th, 2005 
 Allows you to see what\'s going on inside the XSI render tree
 
  Incidence Target  Graham D Clark    October, 30th, 2002 
 Use another object as target for incidence shader...
 
  itsasmallworld material preset Chris Marshall    August, 21st, 2003 
 Small Earth type Planet shader
 
  JV_SampleTimer Vladimir Jankijevic    January, 5th, 2007 
 Diagnostic Shader for sample timing
 
  Lizard skin V.1 Peder Kallin    January, 9th, 2003 
 A green looking shader
 
  LumeTools Collection Addon 1.3 Final-Release JoshuaChang    January, 29th, 2006 
 This Collecion Contains 26 Classic Shaders/Phenomenas
 
  l_glass Steinar Birkelund    November, 7th, 2004 
 Glass shader
 
  mad_PhysicalSky Vladimir Jankijevic    November, 7th, 2006 
 Physical Sky shader
 
  Metallic shader set Akari naim    September, 16th, 2004 
 six exemples of metallic shader
 
  Metal_Chrome_Blinn Bernard Lebel    November, 3rd, 2002 
 Chrome, blinn version
 
  Metal_Chrome_Phong Bernard Lebel    November, 3rd, 2002 
 Chrome metal
 
  Metal_Gold_Blinn Bernard Lebel    November, 3rd, 2002 
 Polished gold
 
  Metal_Gold_Phong Bernard Lebel    November, 3rd, 2002 
 Polished gold
 
  Metal_Steel_Brushed Bernard Lebel    November, 3rd, 2002 
 Brushed metal
 
  Mia Material Wrapper Jarno Gruppen    January, 12th, 2007 
 Mia Material - render channels
 
  mix8vector G. Mohan    June, 22nd, 2006 
 Math node for mixing bumps
 
  Mix_8vectors Daniel Rind    January, 30th, 2007 
 Mix up to eight (bump) vectors
 
  Mote J Bright    February, 27th, 2007 
 3D glow and volume effects for mental ray
 
  MR Procedural Texture  andy hayes    October, 11th, 2004 
 fractoional Brownian motion
 
  MTPerlin Helge Mathee    August, 24th, 2003 
 Perlin Noise Shader
 
  muhHair Daniel Rind    January, 30th, 2007 
 A very versatile geometry hair shader for XSI 4.0
 
  MY EYE Aleksandar Horak    April, 20th, 2006 
 procedural textures for eye
 
  Ocean Shader Stuart White    April, 4th, 2003 
 A great looking ocean shader. (1.7meg)
 
  Path_material AKARI Naim    December, 27th, 2004 
 a Brut Force GI shader like
 
  Pearl and Shell Dan Yargici    December, 11th, 2003 
 Creates the interior and exterior of a shell...
 
  Piltdown J Bright    October, 17th, 2006 
 Dynamic shading language for mental ray
 
  Pixel Parser Nicolas Petit    March, 31st, 2005 
 Pixel parser for the rendertree
 
  Ray History Alan Jones    January, 21st, 2005 
 Checks a ray\'s history.
 
  RRay_type Reinhard Claus    October, 30th, 2009 
 Ray_Type node with some additions
 
  Simple Shader Juan J. Gonzalez    January, 22nd, 2005 
 A simple shader that integrate all material and textures.
 
  Skin Shader Project Sintesys / Luis Agero / UPV    September, 23rd, 2004 
 Open Source SkinShader Proyect
 
  Special_Opacity Vladimir Jankijevic    August, 5th, 2005 
 This shader drives the opacity of the objects in the scene
 
  T2S_MentalRay tek2shoot    January, 13th, 2006 
 Missing mental Images shaders
 
  Thickness Shader Alan Jones    January, 21st, 2005 
 Returns the thickness of an object
 
  Tiny Planet Dan Yargici    November, 28th, 2002 
 Creates a kind of cartoon style 'Tiny Planet' effect.
 
  toon-pencil+ditmap Matteo Morelli    October, 6th, 2004 
 toon-ink-fx
 
  toon-pencil-style Matteo morelli    October, 6th, 2004 
 toon-ink-fx
 
  toon-photocopy-style Matteo Morelli    October, 6th, 2004 
 toon-ink-fx
 
  TSEbrick bEngO    March, 24th, 2005 
 Brick - 2D procedural texture
 
  Volume Layered Fog Thomas Groppi    December, 27th, 2003 
 Volume Layered Fog via Render Tree
 
  Whirly textures G. Mohan    June, 9th, 2003 
 Texture shader that gives lots of nice cell-like effects.
 
  WireD Reinhard Claus    October, 30th, 2009 
 Wire Distance shader
 
  XSI Clear Coat Glen Adomovicz    April, 10th, 2005 
 Smooth specular and reflections on a bumped surface
 
  XSI Lava Glen Adomovicz    December, 6th, 2004 
 Basic lava shader
 
  XSI Loscope Adrian Wyler    February, 27th, 2003 
 caustics effects
 
  XSI rivets Glen Adomovicz    December, 6th, 2004 
 Rivet with panels
 
  XSI Tile Glen Adomovicz    November, 15th, 2004 
 A ceramic tile based shader
 
   
   
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