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Quick Access |
Title |
Author |
Type |
XSI Version |
Submitted/Updated |
|
| | | |  | Adjusting Pivot of Components | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Use pivot points to save time when modeling | | | | |  | Basic Rope | Ariel Chai | Movie | 4.2 | September, 12th, 2005 | | | | Create and fit a basic rope to a curve using expressions | | | | |  | Blend | Javier Alonso | Website | 2.01 | March, 23rd, 2003 | | | | Surface Blend | | | | |  | Components in XSI | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Learn about components | | | | |  | Converting NURBS Surfaces to Polygons | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Convert NURBS surfaces into polygon meshes | | | | |  | Create a Knight with Subdivsion Surfaces | Peter Shin | Website | 1.5 | November, 11th, 2002 | | | | The basics of subdivision surface modeling. | | | | |  | Create Curves. SNAP | Javier Alonso | Movie | 3.0 | February, 25th, 2003 | | | | Snap Points | | | | |  | CreateCurves | Javier Alonso | Movie | 3.0 | February, 21st, 2003 | | | | Draw diferent curves types | | | | |  | Creating Eyballs | Saf | Website | 2.01 | April, 8th, 2003 | | | | How to create eyballs in XSI. | | | | |  | Cuves2Polymesh | Javier Alonso | Movie | 3.0 | February, 15th, 2003 | | | | 3D Obj. Modeling | | | | |  | Deforming with Weight Maps | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Modify your geometry by painting over it | | | | |  | Displaying the Triangle Count | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Keep track of your triangle count | | | | |  | Extrac from Surfaces | Javier Alonso | Movie | 3.0 | February, 25th, 2003 | | | | U & V Extrac from surfaces | | | | |  | Extracting and Repurposing geometry | Digital-Tutors | Movie | 5.0 | April, 16th, 2007 | | | | Learn how to reuse geometry | | | | |  | Extruding Along a Curve with Polygons | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Use curves as a path of extrusion for polygon faces | | | | |  | Extruding and Beveling Vertices | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Make a battleship mine | | | | |  | Extruding Faces without Merging | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Extrude continuous faces without merging them | | | | |  | Extruding Polygons | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Make a polygon trough | | | | |  | Extruding with Curves | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Make new surfaces by extruding one curve along another | | | | |  | Extrusion along the axis. | Javier Alonso | Website | 1.0 | March, 16th, 2003 | | | | Extrusions | | | | |  | Extrusion along the curve | Javier Alonso | Website | 1.0 | March, 16th, 2003 | | | | Extrusions | | | | |  | Face modeling | Daniel Cavalcante Moutinho | Website | 4.0 | May, 15th, 2005 | | | | Learn as modeling a human face. | | | | |  | Four Sided | Javier Alonso | Website | 1.0 | March, 16th, 2003 | | | | Modeling Surfaces whith NURBS curves | | | | |  | From a Cube to a Sports Car in 60 seconds | Softimage | PDF | 1.5 | October, 9th, 2006 | | | | Learn the details of modeling a car by starting with a cube. | | | | |  | Hand Modeling part-1 | Nilesh Jadhav | Website | | November, 18th, 2009 | | | | Basic Hand Modeling | | | | |  | Hand Modeling part-2 | Nilesh | Website | | November, 18th, 2009 | | | | Low poly Hand Modeling | | | | |  | Hard Edge modelling | Softimage | Website | 1.5 | April, 10th, 2003 | | | | marking hard edges for subdivision | | | | |  | How to Create Objects with Negative Spaces | Softimage | PDF | 2.01 | October, 30th, 2002 | | | | Polygon Mesh modelling: Boolean Operation, Add/Edit Polygons | | | | |  | Human Eye Modeling | Henryk Behr | Movie | 4.0 | May, 4th, 2005 | | | | Learn how to model a human eye | | | | |  | Loft | Javier Alonso | Website | 1.0 | March, 17th, 2003 | | | | Simple Lofting | | | | |  | Lofting | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Create complex geometry from simple curves | | | | |  | Merge Surfaces | Javier Alonso | Website | 2.01 | March, 23rd, 2003 | | | | Merge Comand | | | | |  | Merging NURBS curves | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Creating whole symmetric curves can be easy! | | | | |  | Merging Polygons | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Learn how to merge separate meshes | | | | |  | Modeling 2D characters | Adam Sale | Website | 2.01 | November, 19th, 2002 | | | | Modeling 2D characters using XSI. | | | | |  | Modeling a Dog using Subdivision Surfaces | Roger Rosa | Website | 1.5 | November, 11th, 2002 | | | | How to model a dog using a template image. | | | | |  | Modeling a ear "part 1" | Peder Kallin | Movie | | November, 18th, 2003 | | | | Me modeling an ear | | | | |  | Modeling a ear "part 2" | Peder Kallin | Movie | | November, 18th, 2003 | | | | Me modeling an ear | | | | |  | Modeling A Hand | Anthony Rossano | Website | 1.5 | November, 11th, 2002 | | | | How to model a hand in XSI. | | | | |  | Modeling a mouth | Peder Kallin | Movie | | November, 18th, 2003 | | | | Me modeling a mouth | | | | |  | Modeling a nose | Peder Kallin | Movie | | November, 18th, 2003 | | | | timelaps of me modeling a nose | | | | |  | Modeling A Plant | Martin Belleau | Website | 1.5 | November, 11th, 2002 | | | | how to use basic tools to create a plant in XSI. | | | | |  | Modelling a cartoon head | Siddharth Bolurker | Website | 3.0 | December, 19th, 2003 | | | | Learn how to Model a cartoon head using Xsi | | | | |  | MovePoints Proportional | Javier Alonso | Movie | 3.0 | February, 25th, 2003 | | | | Move in Proportional | | | | |  | Normals | Javier Alonso | Website | 1.0 | March, 17th, 2003 | | | | Normals Concept | | | | |  | Open/Close Curves | Javier Alonso | Movie | 3.0 | February, 21st, 2003 | | | | Open Close NURBS Curves | | | | |  | Plot curves | Javier Alonso | Movie | 3.0 | February, 25th, 2003 | | | | Create Curves. Plot | | | | |  | Poligon modelling tools | Emre Şan | Movie | 3.01 | August, 31st, 2009 | | | | using poly tools to create futuristic building | | | | |  | Polygon Modeling - Boombox | Softimage | PDF | 3.0 | November, 4th, 2002 | | | | Familiarize yourself with the polygon modeling tools. | | | | |  | Polygon Modeling Methods | Bill Blakesly | Website | 1.5 | November, 11th, 2002 | | | | Learn more about polygon modeling methods. | | | | |  | PolyMesh Modeling and Subdivision | Olivier Amrein | Website | 1.5 | November, 11th, 2002 | | | | PolyMesh Modeling and Subdivision Overview Tutorial | | | | |  | Proportional Modeling | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Make quick and smooth tweaks to geometries | | | | |  | Range and Loop Selections | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Learn about some selection aids | | | | |  | Revolution Tool | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Learn about revolving surfaces using curves | | | | |  | Set Edges/Vertex Crease Value | Olivier Amrein | Website | 1.5 | November, 11th, 2002 | | | | How to set hard edges. | | | | |  | Snap Boundaries | Javier Alonso | Website | 2.01 | March, 23rd, 2003 | | | | Modify Surfaces | | | | |  | Snap Points | Javier Alonso | Movie | 3.0 | February, 27th, 2003 | | | | Draw curves. Snap | | | | |  | Splitting Polygons | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Learn about various polygon splitting tools | | | | |  | Surfaces Optimization | Javier Alonso | Website | 2.01 | March, 23rd, 2003 | | | | Clean surfaces | | | | |  | The Fly | Ronnie Chan Hean Siang | PDF | 2.01 | April, 10th, 2003 | | | | Create a fly starting with a polygon cube. | | | | |  | Tire Modeling | Raffaele Fragapane | Movie | 3.0 | November, 22nd, 2002 | | | | Learn how to mdel a tire. Download the required codec. | | | | |  | Trim Surfaces | Javier Alonso | Website | 3.0 | March, 23rd, 2003 | | | | Holes | | | | |  | Trimming Surfaces | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Punch holes into NURBS meshes. | | | | |  | Using Booleans | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Use the Boolean command for modeling and animation | | | | |  | Using the Text Tool to make 3D Text | Digital-Tutors | Movie | 1.0 | September, 22nd, 2005 | | | | Make 3d text for text or caption work | | | | |  | Volleyball Modelling | Ariel Chai | Website | 4.2 | September, 12th, 2005 | | | | Model a Volleyball using simple operators, Linker technique | | | | |  | XSI &ZBRUSH Pipeline Spanish version | Javier Alonso | PDF | 5.0 | February, 6th, 2006 | | | | XSI and ZBRUSH Displacement guide. Spanish version | | | | |  | XSI 5.0 - Tweak Component Tool | Digital-Tutors | Movie | 5.0 | April, 4th, 2007 | | | | Learn the uses of the multipurpose Tweak Component tool. | | | | |
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